Publications
Publicity − Publications
Translations:
Parent Title: Publicity
23/09/2022
7th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM 2022), 23-25 September 2022, Ioannina, Greece
A Proposed Methodology for Enhancing User Experience in Mobile Applications Design for Cultural Promotion
07/09/2022
12th Conference on Artificial Intelligence, 7-9 September, 2022, Corfu, Greece
Early Fusion of Visual Representations of Skeletal Data for Human Activity Recognition
18/07/2022
13th International Conference on Information, Intelligence, Systems and Applications (IISA 2022), 18-20 July 2022, Corfu, Greece
A Proposed Methodology for Enhancing User Experience in Mobile Applications Design for Cultural Promotion
17/06/2022
23rd International Conference on Engineering Applications of Neural Networks, 17-20 June, 2022, Crete, Greece
Human Activity Recognition under Partial Occlusion
01/02/2022
European Journal of Engineering and Technology Research
Incorporating a digital serious game into real-life distance learning practices via educational scenarios
26/11/2021
25th Pan-Hellenic Conference on Informatics (PCI 2021), 26-28 November 2021, Volos, Greece
Implementation and study of user strategies within a custom video game environment
04/11/2021
16th International Workshop on Semantic and Social Media Adaptation & Personalization (SMAP 2021), Online, November 4-5, 2021
Augmented and personalized digital narratives for Cultural Heritage under a tangible interface
09/10/2021
13th Conference on Informatics in Education (13th CIE2021), Online, October 9-10, 2021
Incorporating a digital serious game into real-life distance learning practices via educational scenarios
28/05/2021
3rd International Conference on Digital Culture & AudioVisual Challenges (DCAC 2021), Online, May 28-29, 2021
Designing an experiential educational game for the investigation of aspects of the Greek revolution