Publications

Publicity Publications

Translations:

Parent Title: Publicity

23/09/2022

7th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM 2022), 23-25 September 2022, Ioannina, Greece

A Proposed Methodology for Enhancing User Experience in Mobile Applications Design for Cultural Promotion

07/09/2022

12th Conference on Artificial Intelligence, 7-9 September, 2022, Corfu, Greece

Early Fusion of Visual Representations of Skeletal Data for Human Activity Recognition

18/07/2022

13th International Conference on Information, Intelligence, Systems and Applications (IISA 2022), 18-20 July 2022, Corfu, Greece

A Proposed Methodology for Enhancing User Experience in Mobile Applications Design for Cultural Promotion

01/02/2022

European Journal of Engineering and Technology Research

Incorporating a digital serious game into real-life distance learning practices via educational scenarios

26/11/2021

25th Pan-Hellenic Conference on Informatics (PCI 2021), 26-28 November 2021, Volos, Greece

Implementation and study of user strategies within a custom video game environment

04/11/2021

16th International Workshop on Semantic and Social Media Adaptation & Personalization (SMAP 2021), Online, November 4-5, 2021

Augmented and personalized digital narratives for Cultural Heritage under a tangible interface

09/10/2021

13th Conference on Informatics in Education (13th CIE2021), Online, October 9-10, 2021

Incorporating a digital serious game into real-life distance learning practices via educational scenarios

28/05/2021

3rd International Conference on Digital Culture & AudioVisual Challenges (DCAC 2021), Online, May 28-29, 2021

Designing an experiential educational game for the investigation of aspects of the Greek revolution